WNAMM08: Here's Omnisphere...

Spectrasonics Eric Persing give us the video lowdown on the new Omnisphere virtual synth      22/01/08

No flash plug

   Windows Media 
10:26 mins
OK here's the Spectrasonics Omnisphere video as promised in our original Jan 17th story...
And just to recap on that story here’s all the details again in Spectrasonics’ own words…
The revolutionary Power Synth breaks completely new sonic ground by combining a wide variety of hybrid realtime synthesis techniques, an epic library of remarkable Psychoacoustic sounds, and many innovative features that have never been seen before in any hardware or software synthesizer. The new instrument is the first to be based on Spectrasonics STEAM Engine, the company’s newly developed core technology. Starting at NAMM and leading up to the release, the Omnisphere development team will be revealing the new instrument to the public through a series of video episodes from the Spectrasonics website showing features and behind the scenes details on how the instrument and its unique sounds have been created.
Eric Persing, Founder and Creative Director of Spectrasonics said, “This is truly an Epic project. We have been working for many, many years; sampling unique sounds, experimenting, specifying the synthesis features and building the STEAM Engine to run it all. It’s been a very exciting process involving our team of software engineers, sound designers, musicians, and graphic artists from all over the world. We’ve been very deliberate in making it easy to use, and yet extremely powerful. Omnisphere is our new flagship synthesizer, and points the way to all our future virtual instruments. We are thrilled to offer a new product that will new have a host of expansion capabilities in the future.�
Although the new synth is extremely powerful, Omnisphere is designed with a unique user interface containing progressive layers of zooming to accommodate the complete range of users - from musicians who just want to be inspired by the sounds and customize them in an easy way, to expert synthesists and the most advanced sound designers. Users can go deeper and deeper into the software and progress in their synthesis knowledge by simply exploring additional levels of sound manipulation options. To make sure that all users get the most out of the new capabilities, Omnisphere will ship with an extensive set of video tutorials and synthesis lessons taught by the renowned Spectrasonics sound design team.
Omnisphere offers a host of hybrid synthesis and new control capabilities including Variable Waveshaping DSP synthesis, Granular synthesis, Timbre Shifting, FM, polyphonic Ring Modulation, high-resolution streaming Sample Playback, Harmonia, Dual Multimode Filter structure, Chaos Envelopes, an advanced Unison mode, and the innovative Flex-Mod modulation routing system - to name a few.
The huge core library of Omnisphere is filled with years of creative sampling experiments and thousands of inspiring patches. Spectrasonics has pioneered several brand-new types of sampling for the core library of this instrument, including unique Psychoacoustic sounds and soundsources created with a new Composite Morphing Technique (CMT) - which morphs the harmonic characteristics of one instrument to another. As a bonus, a section of the core library is also devoted to representing the best of Spectrasonics award-winning sample libraries. When all of these organic core library soundsources are combined with the synthesis power of the STEAM engine, the sounds become ‘alive’ in a truly dynamic and expressive way.
Among the many unique features this new multitimbral synth offers are its flexible arpeggiators with the innovative Groove Lock integration with Stylus RMX - allowing the arpeggiator’s pattern to instantly groove with the feel of the RMX drum loop; Live Mode for transitionless patch switching and layering, Stack Mode for powerful performance mapping; and integrated modulatable FX Racks.
Omnisphere is also the successor to Spectrasonics’ popular Atmosphere instrument, and contains enhanced versions of all the classic Atmosphere sounds. However, the brand new core library in Omnisphere is 10-times the size of Atmosphere and features thousands of completely new and different sounds. There will be an upgrade path for all Atmosphere customers, details to be announced in September.
Omnisphere is cross-platform compatible with Apple Macintosh OS X 10.4 and higher as a native Universal Binary and also with Microsoft Windows XP/Vista.
Audio Units, VST, and RTAS plug-in formats are supported for compatibility with all major host software.
Omnisphere is set to be released on September 15, 2008, and has an MSRP of $499 US and 399 Euro. More information:
  • www.spectrasonics.net/ omnisphere

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    10 Comments...  Post a comment    original story
    I am legend    Said...

    Is this the result of having more money than sense? hehe

    22-Jan-08 07:30 AM


    Maybe, but you can just tell it's going to be all over the likes of Heroes, Lost and CSI by this time next year.

    22-Jan-08 10:07 AM

    beej    Said...

    I just watched the Sonic State video, and I'm really pleased - I've been banging on about organic synthesis for some years now. I've wanted a good synthesiser, but using something other than just static waveforms as source material. Physical models are about the closest I've come to getting the kind of results I've had in mind - Logic's Sculpture is great for this, although it's not an easy beast to tame and get predictable results out of.

    Of course, any rompler can play back samples through a synth engine, and on a basic level Omnisphere is capable of doing that. But it seems that the Specs really get the idea of true synthesis, but with a much more organic and interesting vibe. I want a synthesesir to be a synthesiser, but have characteristics more like acoustic instruments, where the behaviour is random, full of life and interesting, but without being too unpredicatable or chaotic.

    Preferably without having to rig up stack loads of mod sources to recreate something similar.

    How where Omnisphere delivers on this, and just what you can do with those starting sources remains to be seen - I don't think it's exactly like what I've had in mind, but I very much liked what I heard.

    So yeah, bring on the Organic Synthesis!

    (ANd yep, as the above poster said, it's going to be every TV/film composers fun new toy for quite some time...)

    22-Jan-08 10:39 AM

    I am legend    Said...

    hmmm.... I admit it sounds nice

    BUT, it reminds me so much of EVERY weird (a given) Reaktor patch I've heard, so why do we need this?

    I guess competition is a good thing

    22-Jan-08 11:07 AM

    Steveo    Said...

    Ha ha ha thats the maddest and coolest thing I've seen in years ! Sampling a burning piano - sheer genius.

    Pity its a bit on the pricey side for a softsynth.

    50Gig library ! Wowza.

    22-Jan-08 05:48 PM

    phraggle    Said...

    Looks like a brilliant piece of "gear" - burning pianos indeed. Almost worth the price of admission alone...

    Also, if you already own Atmosphere, you get a discount on Omnisphere apparently.

    23-Jan-08 03:02 PM

    Said    Said...

    radddddddd lol, burning up pianos , muhahahahaha :D:D:D

    24-Jan-08 02:52 PM

    Bungled    Said...

    He should sample us all snoring. More of the same. Go listen to a SY77 from like 20 years ago... Sounds the same. You can get a TG77 on ebay (yeah, real hardware without the crashes and problems of softsynths!) for like $100.

    26-Jan-08 07:45 AM

    DSW    Said...

    Is a burning piano really useful in a musical context. Sound more like a joke.

    09-Feb-08 05:54 AM

    Dresden    Said...

    A usergroup board for the Omnisphere - OmniTalk - is online now.


    28-Sep-08 08:24 AM

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