HG Fortune releases Ghost Machine VSTi for Windows 22/05/12
HG Fortune tells us that Ghost Machine is a multipart algorithmic composing machine featuring a Pad part with Long Wave Sequencing, a HiSq part with a 16 step sequencer and customizable note pattern, a bass part with a 16 step sequencer and customizable note pattern, and a drum part with 4 instruments parts each with a 16 step sequencer. Here's the details in HG Fortune's own words...
All these 16 step sequencers are pattern driven which are changing due to an internal algorithm to create music. In AutoPlay mode you can let the machine do all the composing work for you, or you can transpose manually at realtime to change the current rootnote. As the system is based on scales (97 heptatonic) you need not worry about getting some 'wrong' notes in between. For a more advanced usage i.e. not just playback of a patch, it is recommended to fade in/out and/or mute a part at realtime, or, even more, 'hold' some pattern for a certain time in disabling algorithmic pattern change. In fact the spirit of this machine is more about flowing pattern changes and arranging a track or performance at realtime.
There are three different sequencers driving one the other. The main sequencer with 16 beats drives HiSq, Bass and Drum part, and after several loops triggers the Note Sequencer to change the root note which then triggers the third sequencer to advance the count for the Wave Sequencer at the Pad part til its end count is reached to change to next wave. The step count at the Note Sequencer for the root note is also incremented, and the one at the Wave Sequencer respectively, if transposed manually via MIDI keyboard. Thus the algorithmic system does work in manual transpose mode too. Along with the fairly slow progressing of Note and Wave Sequencer certain algorithmic rules have been applied to change pattern and waves at the HiSq, Bass and Drum part. Pricing and Availability:
GhostMachine Pro Suite is 49Euro in an introductory offer until June 21st. (normally 79Euro). More information: